# Slide Recipes

Each role has one dominant metaphor. Never fall back to a generic three-card grid.

- cover: title slide with three taped neon widget panels previewing the three labels under an arcade-marquee headline; may include one cheerful flat anime-style character at a laptop.
- problem: dark dashboard board of three dead widget windows with glitch static and broken neon wiring.
- before-after: glitched sticky-note stack blasting through a white chevron into a magenta AI lane and a cyan check lane.
- three-step: three taped neon widget panels with giant glowing numerals and white chevron cut-outs.
- loop: circular neon HUD ring of three chasing arc segments around a pulsing AI core chip.
- checklist: lime-framed dark meeting board with three oversized toggle-switch rows.
- roadmap: neon equalizer progress track with three lit milestone nodes and a blazing flag pin.
- matrix: neon 2x2 grid on black with one quadrant flooded magenta and stamped with a lightning bolt.
- case: three taped screen-capture windows strung on a glowing dashed timeline rail.
- recap: central neon launch console with three lit action rows, a firing rocket and halftone burst rings.
